We’re excited to bring you a host of new features designed to make your gameplay experience more intuitive and enjoyable. Some of them (but not a full list) already got introduced in our recent video.
Check out the table below for a full overview of what’s been added:
Those changes are already live on Public Test Realm world and will come to all gameworlds in October 2024.
Feature |
Description |
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---|---|---|
⚔️ Remove village from all farm lists |
Option to remove villages from all farm lists directly from the village detail view. 🖱️Full descriptionThis feature allows you to remove a village from all farm lists directly from the village detail view. If the village is listed in any of the your farm lists, the game will display an option labeled “Remove from all farm lists.” A confirmation popup appears to prevent accidental removal. Now it works only for villages, but oases will be added soon. |
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⚔️ Cancel troop training |
Cancel troop training within the first 90 seconds and receive a full refund of resources for the remaining troops. 🖱️Full descriptionYou can cancel troop training within the first 90 seconds of queuing. During this period, an “abort” button will be available next to the training queue, and you will get full refund of resources spent. Doesn’t work for settlers and chiefs. |
|
⚔️ Scout icon in farm lists |
Spy raids launched from farm lists now show a scout icon instead of the regular attack icon. 🖱️Full descriptionWhen players send out spy raids using the farm list, the game will now show a scout icon instead of the default attack icon. This update helps players quickly differentiate between regular attacks and scout raids. |
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⚔️ Changing Hero’s home village |
Change the hero’s home village to the reinforced village under certain conditions. 🖱️Full descriptionPlayers can now change their hero’s home village when the hero is reinforcing one of their own villages. The new option appears in the rally point if there is a rally point in the village and loyalty is above 50%. This feature saves time and corrects assignment mistakes yet it is secured from abusing this function. |
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⚔️ Combat simulator shareable URL |
Share your battle simulations with a shareable URL for easier planning and collaboration with teammates. 🖱️Full descriptionAfter running a simulation in the combat simulator, players can generate a shareable URL containing the battle setup. Other players can load the same input into their own simulator, making it easier to discuss and plan strategies. |
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⚔️ Enter shortcut for sending troops |
Press the “Enter” key twice to quickly send troops after setting up a movement. 🖱️Full descriptionTo speed up sending troops, players can now press “Enter” twice after entering troop numbers and coordinates. The first press confirms the setup, and the second sends the troops. |
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⚔️ Alliance profile rankings |
Alliance profiles now display alliance attacker and defender rankings in addition to overall standings. 🖱️Full descriptionThe alliance profile page has been updated to display attacker and defender rankings alongside the overall ranking. This gives players a clearer view of their alliance’s performance. |
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⚔️ Total account resource production |
View total resource production across all villages from the village resource overview tab. 🖱️Full descriptionIn the village resource overview, players can now see the total resource production across all villages in their account. |
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⚔️ Dates in queues |
Training queues now display a date when the completion time exceeds the current day. 🖱️Full descriptionIf troop training in the Barracks, Stable, or celebration in a Townhall will be completed after the current day, the game now displays the exact completion date in the queue. This helps with long-term planning. |
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⚔️ Quad selector in crop finder |
Search for croppers by specific map quadrants (northwest, northeast, southwest, southeast etc.) for more targeted settling strategies. 🖱️Full descriptionThe crop finder tool now allows players to filter croppers by quadrant (northwest, northeast, southwest, southeast). |
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⚔️ Thousand separator in alliance bonuses |
Alliance bonuses now include a thousand separator, making large numbers easier to read. 🖱️Full descriptionA thousand separator has been added to alliance bonuses, improving readability and making large numbers easier to interpret. |
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⚔️ Adventure silver loot adjustment |
Silver rewards from adventures have decreased in frequency but increased in value when they do appear. 🖱️Full descriptionThe chance of receiving silver as loot from adventures has been reduced, but the amount of silver has been increased when it does drop. This balances the frequency and value of silver rewards in adventures. |
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⚔️ Alliance Top-10 rankings |
The alliance overview now features a “Top 10” tab showing rankings within the alliance. 🖱️Full descriptionThe Alliance Overview page has been updated with two sub-tabs: “Internal Profile” and “Top 10.” The Top 10 tab allows players to see rankings within their alliance, similar to the world top-10, but focused on their own members. |
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⚔️ Option to skip raid reports |
Set your farm lists to only generate reports when losses occur, keeping your inbox less cluttered. 🖱️Full descriptionPlayers can now choose to generate reports only when losses occur during a raid. This setting reduces inbox clutter and only shows important raid information. The defending players will still receive raid reports even if they are not generated for attackers. |
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⚔️ Village and Player filters for reports |
Filter reports by village or player for more organized and detailed insights into battles. 🖱️Full descriptionA filter has been added to the reports section, allowing players to sort reports by village or by player. This provides a better overview and helps in analyzing specific reports. |
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⚔️ Remove default zeros in input fields |
Default “0” values in input fields are now removed to simplify input in various interfaces like the marketplace or training queues. 🖱️Full descriptionDefault “0” has been removed from input fields, like marketplace and training queues. An input is left blank, and it will be treated as zero, preventing errors during submission. The feature is designed to do less editing when you insert the needed number, which is especially important on mobile. |
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⚔️ Better starvation time indicator |
A “-” has been added in front of the red starvation time to clearly indicate how much time remains until troops begin starving. 🖱️Full descriptionNow the minus sign will show more visibly that there is a countdown till starvation. |
We look forward to hearing your thoughts, and as always, more improvements are on the way!
Your Travian: Legends Team