Game Secrets ~ “Passive” Culture points

Disclaimer: This guide is reworked and updated one of the one from the travian.us forum, initially written by Lord Bane and updated to the current state by Ameno.

Culture points (CP) are a restriction that limits the number of villages you can settle or conquer. You gain them by building and upgrading buildings in your village. At the start of the game, everyone gets a certain amount of CP, depending on gameworld speed.

The current number of Culture Points and how many you produce per day can be looked up in the Administration Building. Various buildings provide different amounts of Culture Points.

Buildings Data in Kirilloid

Generating enough culture points to develop your account and expand your empire is one of the ultimate tasks in the game.

The more villages you have, the bigger army you can train and feed, and the stronger your account will be.  To chief or conquer new village you need culture points which can be obtained with 3 various ways:

Passive production is number of culture points your village produces per day, without any additional efforts from your side. Raising CP in your resource villages is just as important task as upgrading their economy.

Passive CP in “resource” villages

Over the long term this is an inexpensive way to generate CP. Every non-specialized village (every village that is not a Capital, a Hammer, a defensive village or any else) uses the same template to fill the 22 spaces you have open.

Necessary Infrastructure (to get the other stuff built)
01 Level 20 Mainbuilding (77 CP)
02 Level 20 Warehouse (38 CP)
03 Level 20 Granary (38 CP)
04 Level 20 Residence (77 CP)
TOTAL CP: 230

CP Intensive Buildings (CP intensive or party buildings)
05 Level 20 Embassy (153 CP)
06 Level 20 Academy (153 CP)
07 Level 10 Town Hall (31 CP)
TOTAL CP: 337

Trade Necessary Buildings (to efficiently ship resources)
08 Level 20 Marketplace (115 CP)
09 Level 10 Trade Office (19 CP)
10 Level 10 Stable (12 CP)
TOTAL CP: 146

Military Necessary Buildings
11 Level 20 Barracks (38 CP)*
12 Level 20 Smithy (77 CP)*
13 Level 20 Wall (38 CP)
14 Level 20 Rally Point (38 CP)

15 Level 15+ Hospital (62 CP)
TOTAL CP: 253

Resource Necessary Buildings (resource bonuses)
16 Level 5 Brickworks (2 CP)
17 Level 5 Iron Foundry (2 CP)
18 Level 5 Sawmill (2 CP)
19 Level 5 Flour Mill (2 CP)
20 Level 5 Bakery (2 CP)
TOTAL CP: 10

What’s the outcome?

Each of your resource fields at level 10 will generate 6 CPs (croplands 5 CP) each plus the 19 buildings above will generate over 1000 CP a day and it will leave us with 2 open building spaces.

  • Are you going to creating defense in this village? Create a tournament square to speed up their travel time (6 CP at level ten) and upgrade Smithy, Stables (if horse def is planned) and barracks to level 20.
  • Have oases in the neighborhood? You definitely want to and need to capture those so build a hero mansion (6 CP at level ten).
  • Gonna have lots of people attacking you? Add a granary or great granary (both 38 CP at level 20) to feed reinforcements and warehouse (or Great Warehouse) to do NPC.
  • Are you going to hold a World Wonder, an important artifact, or want even more CP? Put in a Treasury (37 CP at level 10 or 230 at level 20).

A wonderful benefit of the above build is that you can produce a lot of defense in a short amount of time.

*Its also important to note that you don’t necessarily need a level 20 Smithy or barracks right away. There is a balance to maintain where having more troops vs upgraded levels make sense and times upgrades over more troops make sense.

Few last tips
  • Creativity helps. So does knowing how the game works. Did you know that the Smithy can come down after the research is done without losing the research? If you have a capital-based army, that slot can easily be used for a warehouse to fund the next cropland upgrade.
  • Having a good wall in every village helps. The higher the level the more privacy you get from enemy scouts.
  • Speaking of scouts 100 per village is adequate to warn you if someone is sniffing around. Even if the one that uses a spy artefact. Important villages should have 500-1000 minimum.
  • Try to pick a location that provides you plenty of oasis.

🏛️ Culture points needed to found next village (all speed versions)
Village
1x speed
2x speed
3x speed
5x speed
10x speed
1
0 0 0 0 0
2
2000 800 500 300 200
3
8000 3900 2600 1600 800
4
20000 10000 6700 4000 2000
5
39000 19400 12900 7800 3900
6
65000 32400 21600 13000 6500
7
99000 49300 32900 19700 9900
8
141000 70300 46900 28100 14100
9
191000 95500 63700 38200 19100
10
251000 125300 83500 50100 25100
11
319000 159600 106400 63800 31900
12
397000 198700 132500 79500 39700
13
486000 242800 161900 97100 48600
14
584000 291800 194600 116700 58400
15
692000 346100 230700 138400 69200
16
811000 405600 270400 162200 81100
17
941000 470500 313700 188200 94100
18
1082000 540900 360600 216400 108200
19
1234000 616900 411300 246800 123400
20
1397000 698600 465700 279400 139700
21
1572000 786100 524000 314400 157200
22
1759000 879400 586300 351800 175900
23
1957000 978700 652500 391500 195700
24
2168000 1084100 722700 433600 216800
25
2391000 1195600 797000 478200 239100
26
2627000 1313300 875500 525300 262700
27
2874000 1437200 958200 574900 287400
28
3135000 1567600 1045000 627000 313500
29
3409000 1704300 1136200 681700 340900
30
3695000 1847600 1231700 739000 369500
31
3995000 1997400 1331600 799000 399500
32
4308000 2153900 1435900 861600 430800
33
4634000 2317000 1544700 926800 463400
34
4974000 2487000 1658000 994800 497400
35
5327000 2663700 1775800 1065500 532700
36
5695000 2847400 1898300 1139000 569500
37
6076000 3038000 2025300 1215200 607600
38
6471000 3235600 2157100 1294200 647100
39
6881000 3440300 2293500 1376100 688100
40
7304000 3652100 2434700 1460800 730400
41
7742000 3871000 2580700 1548400 774200
42
8195000 4097300 2731500 1638900 819500
43
8662000 4330800 2887200 1732300 866200
44
9143000 4571600 3047700 1828600 914300
45
9640000 4819800 3213200 1927900 964000
46
10151000 5075500 3383700 2030200 1015100
47
10677000 5338700 3559100 2135500 1067700
48
11219000 5609400 3739600 2243800 1121900
49
11775000 5887700 3925100 2355100 1177500
50
12347000 6173600 4115800 2469500 1234700

And that’s a wrap! Share with us in Discord what you think about this article, get ready for the Thursday Tactician and come back next Wednesday for the next guide in the Game Secrets series!