Construction plans are the last important step before the winner of the era is decided.
What changes will happen in the Travian World with Construction plan release?
World Wonder village owners will finally receive the option to build World Wonder. The crop consumption on those villages is halved and it would require much more defence than before to prevent destruction.
If you are part of an alliance or confederacy that builds World Wonder, its supply with resources, crop and defence becomes your main task till the end of the game round.
General information about Construction plans and the endgame stage can be found here: Construction plans.
Useful information about Construction plans
Construction plan is an artefact that allows to build a World wonder. If you’re not the World Wonder builder yourself or not assigned to be a construction plan holder, you basically don’t need to do much apart from helping defending World Wonder, their artefacts and Construction plans.
Conquering Construction plan is not different from conquering an artefact which we described in this guide, apart from the fact that Construction plans have ‘fixed’ coordinates, and that’s why players who plan to chief construction plan often train armies close to those spots.
Map section |
Coordinates |
North West |
(-18|31) (-35|4) (-44|37) |
South West |
(-26|-25) (-10|-57) (-55| -20) |
North East |
(34|12) (12|34) (10|57) (55|20) |
South East |
(30|-19) (3|-36) (44|-37) |
Due to technical implementation, the actual target coordinates may be slightly different for each gameworld (plus or minus 1-2 fields).
Additionally, if the actual target coordinates are blocked, the plans will spawn at the nearest available location to that target. Due to those 2 mechanics, the plans may need to move a significant distance from the advertised position, especially on larger or more active gameworlds.
Example
- One of the target coordinates for plans spawn is around -18|31. The actual target coordinates may be slightly different on different gameworlds.
- On gameworld A, the plans may target coordinates -17|30. However, the closest free field to -17|30 is -15|29, so the plans are spawned there.
- On gameworld B, the plans may target coordinates -18|33. However, the closest free field to -18|33 is -18|34, so the plans spawn there. Even though -18|31 is also free.
Construction plans also have same defence multiplied by speed factor on all gameworlds and do not have any random multipliers. So, defence on x2 gameworld is exactly twice as big as x1, defense on x3 is three times bigger etc.
Unlike artefacts, Natar construction plans villages have Treasury level 10 and therefore players need less catapults to destroy it.
Construction plan defence
Speed |
||||||||
X1 |
9645 | 27600 | 11850 | 75 | 18600 | 13200 | 225 | 0 |
X2 |
19290 | 55200 | 23700 | 150 | 37200 | 26400 | 450 | 0 |
X3 |
28935 | 82800 | 35550 | 225 | 55800 | 39600 | 675 | 0 |
How to help your alliance
If you’re the one assigned to conquer construction plan, make sure you have enough army to break through it. Sometimes alliances use several smaller armies to kill Natar defence instead of one big, so inform leadership if you don’t mind using your army to help.
Same way inform about empty level 10 treasuries you might have on your account or catapults that are very close to the construction plans coordinates (remember, those coordinates are published in Travian Knowledgebase).
Construction plan villages can have wall max level 1, so you do not need to use rams.
Since after construction plan are conquered an active World wonder construction stage starts, make sure to have developed trade offices and marketplaces in all your villages to supply World Wonder, artefacts and construction plans with resources and crop.
And that is a wrap! See you next Thursday for another guide in our Thursday guides series!