The 2021 Annual Special – Travian: Tides of Conquest – is just around the corner. The first batch of gameworlds will start next week already.
On August 18th, 2021 we hosted a Discord AMA (Ask Me Anything) session with the Travian: Legends Game Designer, Jake, and something definitely caught our attention. Watchtowers and their effect on the attacking/planning war operation strategies were by far the most discussed topic.
As a consequence, last week our Game Design Team worked closely with the Ambassadors and made the decision to adjust how cities work in Tides of Conquest.
A village will now transition into a city after a cooldown instead of immediately.
How it will work:
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- Transitioning to a city will take 24h for x1 and x2 speed gameworlds, 12h for x3 speed.
- Once the process is launched, the settlement (CP) slot is blocked and the action cannot be canceled.
- Conquering your own village while it is transitioning to a city does not cancel the city transition process. However, if the village is conquered by another player during the process, this aborts the upgrade and frees the settlement slot.
- Other players will be able to see that a certain village is currently transitioning to a city in the player profile.
- Hovering over the village name in the player profile and on the map will show the exact date and time when the transitioning process is completed. See the image below.
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Important note: These adjustments are currently in the development stage and they will not be implemented at gameworld start. They will be added to the existing gameworlds at a later point through an update. We will inform you about the exact implementation date in a separate announcement.
Once again, we want to thank you all for your valuable feedback. See you on the battlefield!