As you may know, one of the most exciting features of the upcoming annual special, Travian: Path to Pandora, is that every tribe will have its own specific art for the buildings. A major visual overhaul provides each tribe with a new look for their buildings to capture the individual flair of those ancient civilizations.
If you read about the new game mechanics, you will know that despite only being allowed to play one account per round, you will still be able to see all this amazing new artwork. Our Game Designers have decided to change the basic mechanics of conquering and make things more interesting. When you conquer another tribe’s village in Path to Pandora, the village will not change tribe type, except for the Natars.
But let’s hear more about these amazing buildings from Kaj, one of the artists that worked on bringing those to life. Read More
Jake (Game Designer) & Martina (Community Communication Manager) answered all your questions live on Facebook about our upcoming annual special Travian: Path to Pandora. They talked about the new game mechanics, tribes, Natars… and some juicy spoilers.
If you missed it, you can watch it here!
Unfortunately, we had some technical issues with the audio until min 6:36, so bear with us!
My name is Shu, I am a Natarian bird of prey.
I used to live in the village Nekhen in the Travian lands a few miles from the Natarian capital Atum. My whole life was dedicated to serving my beloved Natarian emperor Asur.
Ten years ago, I was sent on a secret mission to discover a new land for my tribe, a land where we could thrive again. It was a long and difficult mission, and now that I am 40 years old, I am returning to tell my story. Read More