Travian: Tides of Conquest ~ ALLIANCE SPOTLIGHT: Honor

Welcome to our first Travian: Tides of Conquest alliance spotlight! Every Friday in August we are interviewing a key member of a well-known alliance that is planning to join one of our upcoming Annual Special‘s gameworlds.

We will bring you behind the scenes while alliances are getting familiar with the feature set and setting up their strategy to dominate the battlefield. Of course, we will not tell you all their secrets but maybe you will get inspired by the way they organize themselves and, why not, maybe you will feel like trying out a new gameworld setup!

Let’s cut to the chase and introduce our first guest: Deshkov from alliance Honor. Continue reading… “Travian: Tides of Conquest ~ ALLIANCE SPOTLIGHT: Honor”

Travian: Tides of Conquest – OPEN BETA 03.08.2021 – Gameworld Details

It’s time to experience first-hand the new features of Travian: Tides of Conquest in our OPEN BETA gameworld.

As always, we encourage you to join this round and share as much feedback as possible on Discord! This will allow us to prepare a perfect environment for your battles in September.

This is NOT a regular gameworld. This is an OPEN BETA gameworld created with the purpose of collecting feedback on the design and technical aspects of the new features implemented in Travian: Tides of Conquest. We reserve the right to close registrations after 72 hours or whenever the gameworld capacity is reached. In addition, we reserve the right to roll back, implement changes, and perform any actions which serve the purpose of testing the new gameplay version.

General information about the game world: beta.travian.com
Start Date 03.08.2021
Start Time 14:00 UTC+1
Check your local time here!
Version T4.6 Legends (5 Tribes)
Map Size 401×401
Interface languages All
GTL Inbound From all gameworlds
GTL Outbound Only to another T4.6 gameworld
Speed 1x speed
Starting Gold 100 additional Gold, nontransferable
Beginners protection length 5 days
Beginners protection can be prolonged 3 days
Gameworld length 180 days
Set up Victory Points & Ancient Europe Map
Conquering mechanic The tribe of the conquered village stays.
Troop merging Yes
Troop forwarding Yes

Sharpen your swords and string your bows, the fight is right to come!

Your Travian: Legends Team

Travian: Tides of Conquest ~ Feature Set Preview

The lands that never sleep. The times when victory and defeat walk side by side. The war where former allies become the fiercest foes in the blink of an eye and where former rivals sacrifice everything for their new friends.

Will you dare to set foot here? Will you be the one who will fight to the end?

This is the road of Travian: Tides of Conquest. The road to immortality.

Still, we do not want you to set out on this road unprepared! We have gathered everything that awaits you and which differs from your normal Travian: Legends experience. Continue reading… “Travian: Tides of Conquest ~ Feature Set Preview”

Travian: Tides of Conquest ~ OPEN BETA ~ August 3rd 2021

Have you managed to spot some clues in The Old Vulture’s Nest? We have read some really interesting theories on Discord that would make the most prestigious detectives proud!

Don’t worry, if you are still clueless, we will provide all the info you need on July 26th. We will release the full Travian: Tides of Conquest feature set just in time for… the OPEN BETA!

On August 3rd, 2021 (14:00 UTC+1) you will be able to experience first-hand the new features of Travian: Tides of Conquest in our OPEN BETA gameworld.

As always, we encourage you to join this round and share as much feedback as possible on Discord! This will allow us to prepare a perfect environment for your battles in September.

Keep an eye out for the exact setup of the Open Beta gameworld. We will share more info soon, but for now… save the date on your calendar!

Travian: Tides of Conquest ~ The Old Vulture’s Nest ~ The Key to Victory [4/4]

[READ PART 3]

Appius Lacer was so delighted that he couldn’t help but talk aloud to himself. In that short moment, when his granduncle suddenly sided with those two loonies, Marcus and that peasant woman, the junior architect was scared that his plan had been threatened. The plan in question was relatively simple. He would build a fortress near the village, leaving the defense of the Old Vulture at its weakest until the Romans were close enough. Then they would strike. Continue reading… “Travian: Tides of Conquest ~ The Old Vulture’s Nest ~ The Key to Victory [4/4]”