Author: Giulia

Travian: Tides of Conquest ~ City Cooldown Feature

The 2021 Annual Special – Travian: Tides of Conquest – is just around the corner. The first batch of gameworlds will start next week already.

On August 18th, 2021 we hosted a Discord AMA (Ask Me Anything) session with the Travian: Legends Game Designer, Jake, and something definitely caught our attention. Watchtowers and their effect on the attacking/planning war operation strategies were by far the most discussed topic.

As a consequence, last week our Game Design Team worked closely with the Ambassadors and made the decision to adjust how cities work in Tides of Conquest.

A village will now transition into a city after a cooldown instead of immediately.

How it will work:

      • Transitioning to a city will take 24h for x1 and x2 speed gameworlds, 12h for x3 speed.
      • Once the process is launched, the settlement (CP) slot is blocked and the action cannot be canceled.
      • Conquering your own village while it is transitioning to a city does not cancel the city transition process. However, if the village is conquered by another player during the process, this aborts the upgrade and frees the settlement slot.
      • Other players will be able to see that a certain village is currently transitioning to a city in the player profile. 
      • Hovering over the village name in the player profile and on the map will show the exact date and time when the transitioning process is completed. See the image below.

Important note: These adjustments are currently in the development stage and they will not be implemented at gameworld start. They will be added to the existing gameworlds at a later point through an update. We will inform you about the exact implementation date in a separate announcement.

Once again, we want to thank you all for your valuable feedback. See you on the battlefield!

Travian: Tides of Conquest ~ Official Spotify Playlist

Do you listen to music while playing Travian: Legends? We certainly do!

You might not know that but we have some pretty big music fans and connaisseurs within the Travian: Legends Team. We often share music recommendations so why not creating an official playlist to channel the mood of an epic event such as the Annual Special? Exactly, WHY NOT!

And that’s how the official playlist of Travian: Tides of Conquest came to life!

How did we choose the songs? We have the pleasure and the opportunity of working with an extremely diverse team, which means we were really spoilt for choice. We got tons of great song recommendations that allowed us to pick our top 30: a mixture of epic and powerful tunes, songs from all around the world, and general awesomeness to motivate you on the battlefield.

We hope you enjoy it as much as we enjoyed creating it!

If you want us to create more playlists, show us some love by following our Spotify account HERE. Of course, this playlist embodies the mood of Travian: Tides of Conquest from OUR perspective and there is no such thing as a perfect playlist.

We are very curious to hear what motivates YOU in terms of music while you are fighting on the battlefield, so don’t forget to share your thoughts on our official Discord channel! Maybe we can create a playlist with your song recommendations next time…

TRAVIAN: TIDES OF CONQUEST ~ ALLIANCE SPOTLIGHT: Lab Rats

Welcome to our fourth Travian: Tides of Conquest alliance spotlight! If you are not familiar with the concept, every Friday in August we are interviewing a key member of a well-known alliance that is planning to join one of our upcoming Annual Special‘s gameworlds.

Let me introduce this week’s guest: Buli from Lab Rats (former name – TM).

Continue reading… “TRAVIAN: TIDES OF CONQUEST ~ ALLIANCE SPOTLIGHT: Lab Rats”

Travian: Tides of Conquest – x3 Speed – Gameworld Information

Travian: Tides of Conquest is getting closer and closer! After publishing the details of the x1 speed gameworlds, now let’s have a look at the second batch of gameworlds.

General Information
Game worlds links
(links will be active once the gameworld has started)
America toc.x3.america.travian.com
Arabics toc.x3.arabics.travian.com
Asia toc.x3.asia.travian.com
Europe toc.x3.europe.travian.com
International toc.x3.international.travian.com
Start Dates/Times America – Sep 14th – 17:00 UTC+1
Arabics – Sep 14th – 13:00 UTC+1
Asia – Sep 14th – 09:00 UTC+1
Europe – Sep 14th – 15:00 UTC+1
International – Sep 16th – 16:00 UTC+1
Map Ancient Europe
Map Size 401×401
Interface Languages All
Speed 3x speed
Tribes 5 (Romans, Gauls, Teutons, Egyptians, Huns)
Winning Conditions Victory Points
Set Up Version 4.6 – Victory Points in Villages – Cities – Conquering Mechanics – Alliance Banners ➡️ read more here ⬅️
Relevant Timeline
Gameworld duration 80 days
Beginners protection 3 days
Beginners protection can be prolonged 3 days
Tier 2 hero items spawns After ~16 days
Tier 3 hero items spawns After ~36 days
Gold Transfer Links
Inbound GTL (Gold Transfer Link) From all gameworlds
Outbound GTL (Gold Transfer Link) To all 4.6 gameworlds (except Tournament)

You can access our full calendar HERE and go through the feature set HERE.

And now… see you on the battlefield!

Sharpen your swords and string your bows, the fight is right to come!
Your Travian: Legends Team

Summary Notes ~ Discord AMA with Jake ~ August 18th, 2021

On August 18th, 2021 we had the pleasure of hosting an intense Discord AMA (Ask Me Anything) session with the Travian: Legends Game Designer, Jake.

We discussed the upcoming Annual Special, Travian: Tides of Conquest and we received a lot of valuable feedback from a particularly passionate audience of players.

Spoiler alert: next week you will be able to see how impactful your remarks were. Keep an eye out for an announcement, but something definitely moved and made it to the JIRA board 😉

For those of you who could not be there and listen to the conversation live, we have summarized what happened in this article. Continue reading… “Summary Notes ~ Discord AMA with Jake ~ August 18th, 2021”