The old barn looked incredibly ugly. Whenever anyone would see it for the first time, they would usually freeze on the spot, taking a closer look at the simple household utility. Only after a while were they able to keep moving, looking back a few times to let the image sink well into their memory. There was nothing unusual per se about this barn. Well, besides a few things. The jerry-rigged wooden barn had a classic Roman portico with two crooked clay columns at its entrance. As if that alone wasn’t enough, the barn also had a tower on the roof. It was too small to serve any purpose other than to be decorative but large enough to be noticed from a far distance. It was apparent that someone enthusiastic, yet inexperienced, worked hard to make it one of the best barns ever, and they succeeded… somehow. Continue reading… “Travian: Tides of Conquest ~ The Old Vulture’s Nest ~ The village of bricks [1/5]”
What’s coming in our next update? Find out in our changelog of release 1248.3! Sitters can play in their own language, mobile optimization gets fixed and much more. Don’t forget to read until the end to save the release schedule in your calendar! Continue reading… “CHANGELOG – Release 1248.3”
To catch a Weasel asleep
– to wrap a cunning man around your finger
On his way to an empty warehouse that was temporarily serving as a prison, Cassius could not decide on the best course of action. His deputies were close behind him, keeping a tense silence, making Cassius feel nervous.
Welcome to our last Travian: Tides of Conquest alliance spotlight (for now!)! If you are not familiar with the concept, on a weekly basis we have been interviewing a key member of a well-known alliance that is planning to join one of our upcoming Annual Special‘s gameworlds.
Let me introduce this week’s guest: Ivan from Voodoo.