Overview: Further bugfixes for the mobile optimization, improvement for auction system and other bugfixes.
TL-10138 – We improved the auctions system that will prevent affected auctions to get prolonged over and over again without a price change when the anti-fraud limit was reached. We know how frustrating it can be if you just want to buy an item and you can’t bid the amount you want to fairly win the auction. We are still investigating this in more detail, but this change should already improve the situation.
TL-10157 – Alliance leaders were not always notified when some members were punished for a game rules violation. The automatic message should be sent in all such cases now. Cheaters beware!
TL-10187 – The number of animals in all oases of the same type was identical at the start of the game. Nature decided to make things a bit more interesting and varied in the future.
TL-9423 – We already fixed this once, but it was still possible to buy Gold Club twice. It should not happen anymore, but we recommend not testing how many times you can click the “buy” button before the purchase is processed.
TL-10131 – Instant finish pop-up could incorrectly claim you were going to improve a unit to the same level twice. Don’t worry, they got proper upgrades, it was just a display issue.
TL-9543 – Mobile beta optimization: Zooming in or out when a pop-up window, like NPC, is open, then touching the text field inside, was closing that pop-up.
TL-9825 – Mobile version with low resolution activated: fullscreen mode of the map was not covering the full screen properly.
TL-9421 – Alliance overview: only the first page of alliance events was accessible.
TL-10192 – Treacherous wave builder commander was serving the new owner after the village was conquered. We had a talk and this won’t be happening anymore. The new owner has to activate wave builder for the conquered village separately if they want to use it there.
⏲️ Rollout plan (Downtime ~10 min)
25.11 ~10:03 UTC — International21, International6, International30
29.11 ~10:03 UTC — International*
29.11 ~12:03 UTC — RU, Nordics, CZSK, NL, Balkans
30.11 ~10:03 UTC — America*
30.11 ~12:03 UTC — Europe
01.12 ~10:03 UTC — TR, Asia*
01.12 ~12:03 UTC — Arabics, America3, Asia3, International4
02.12 ~10:03 UTC — Tournament Finals
°Excluding the gameworlds listed separately.