The card game
The card game is one of the great new features in Travian: Kingdoms. You can win a range of valuable items and bonuses. There are two different playing modes: In the standard mode you can pick one of five covered cards; for the quadrupled price you can also pick four of five, whereas in this mode all cards are revealed before you make your selection. This option has the tendency to be more rewarding, since unwanted cards can easily be discarded.
The prizes range from premium feature vouchers, like the instant completion of construction orders, immediate arrival of a resource shipment or the use of the NPC merchant. If one such card is in your hero inventory, you can use the matching feature without using Gold. Besides that, the cards also hold countless upgrades for your hero’s equipment, Gold prizes, as well as resource and crop bonus packages. There are no blanks in the card game. Particularly valuable, however, is the card that allows you to add an additional building slot in a village.
Each day every player has one chance of playing the standard mode for free. This allows even players with little Gold to use premium features and items. The equipment upgrades also help to bridge the gap between the relatively weak items that are found at the start of a server or can be purchased in auctions and the more valuable items in the later stages of the game. Especially without the use of Gold, the latter items are hard to get your hands on in the game, due to the high prices in the Auction House.
Moreover, to guarantee sound balancing throughout the game world’s duration, the use of card game items is limited. For example, only one resource bonus can be used per day and only one additional adventure point generated. Equipment upgrades are only possible via the relevant bases, of which each item only has five. There can also only be a maximum of two additional building slots per village. This makes sure that no excessive game advantages can be purchased and that Travian: Kingdoms remains a strategy game determined by players’ decisions.