Our preparations for the annual special Travian: Rise of Alliances are in full swing and there are only a few weeks left until it starts!
Our Game Designer Jake took the time to give us this video interview where we talk about what to expect in Travian: Rise of Alliances. Jake reveals information about the motivation, new features and the schedule. Read More
Both players and game designers know how important it is: Good balancing is crucial for a competitive multi-player game. Only then will the gaming experience be worthwhile, motivating and challenging. That doesn’t mean however that there is the “perfect” way to balance all of the game’s components. Different approaches will lead to diverse game experiences, all of which can be equally entertaining. Read More
Soon we will start a special Travian: Kingdoms test server to try out some significant rule changes to how alliances and kingdoms work in the game, as well as a rebalancing of victory point stealing and bonuses for holding Wonders of the World. The following blog post will lay out the changes in detail. Read More
Today will be all about tactics, strategy and of course: poetic battle reports. The Travian Tournament keeps our players busy every hour of the day but they still manage to send us inspired stories of their heroic struggle. Read More
You thought we were done? Well, the battle for the Travian Tournament is not for the faint of heart. The servers of the Tournament’s first round are still up and running and things are getting more serious by the day. Let’s see what our players themselves are experiencing during the game. Read More