Speaking to the brand marketing manager at Travian is easier said than done; he’s a busy man with a whole heap of work on his desk. All the better that we found some time to ask Martin Riedt a few questions at Gamescom. We spoke to him about the Travian: Kingdoms app, Travian: Legends and the ongoing topic of T3.6. Read More
“By now we’ve moved all the game worlds to the cloud!” We received this statement towards the end of last year. But what actually is the cloud? Why has Travian been moved to the cloud? And most importantly: What benefits do our players have from this move?
Today Jörg Strathaus, the Chief Technical Officer at Travian Games, will answer these questions and more on the topic, as we’d like to offer you a look behind the scenes of Travian.
Does the name Campbell Askew sound familiar to you? Some of you will most likely have heard some of his works, be it in famous Hollywood blockbusters or in a range of console games. He has also created the soundtrack to our new Travian version. If the name still doesn’t ring a bell, here’s some help. Mr. Askew introduces himself as well as his work of course in the following interview. Enjoy the read. Read More